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All Questions

  • Unanswered Questions
avatar image

maarten_unity795 published

Flip a mesh inside-out?

Nov 30, '21 mesh·flip·inside·out

2 Replies

6 Votes

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lolaswift published

Independently moving Rigidbody inside a moving Rigidbody

Oct 15, '21 rigidbody·vehicle·spaceship·inside

1 Reply

5 Votes

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Graephen published

How would one go about making an asteroid field in a circle around an empty object in 2D?

May 10, '21 c#·2d game·instantiate prefab·space shooter·inside

0 Replies

0 Votes

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khanism edited

How does AddComponent work from the inside?

Jan 28, '21 in Help Room

1 Reply

0 Votes

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ValentinBeaule published

Embed external software inside a scene

Oct 6, '20 scene·external·software·inside·embedding

0 Replies

0 Votes

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ValentinBeaule asked

Embed external software inside Unity

Oct 2, '20 external·software·inside·embedding

0 Replies

0 Votes

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ltgmariano answered

instantiate objects within an area

Jun 27, '20 instantiate prefab·area·inside·paths

2 Replies

0 Votes

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salmagabr68 published

a ball inside a pipe

Jun 17, '20 movement·ball·inside·pipe

0 Replies

0 Votes

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sacredgeometry edited

instantiate gameobjects into area

Sep 21, '19 instantiate·reference·hit·area·inside

1 Reply

0 Votes

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KevRev commented

Is it possible to add inside lighting

May 1, '19 unity 5·lighting·inside

1 Reply

0 Votes

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Lilli123 asked

How to deform a mesh from inside the cube?

Jan 17, '19 in Help Room

0 Replies

0 Votes

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finlay_morrison commented

Checking if a vector3 is within an area defined by 2 other vector 3s

Jan 5, '19 vector3·inside

1 Reply

0 Votes

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Adam_Benko commented

How to realize a moving, rotating Spaceship with a moving FPS-like Charakter inside?

Oct 30, '18 player·spaceship·alignment·inside

4 Replies

0 Votes

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Honorsoft edited

How to see a sphere from inside it

Jun 20, '18 in Help Room

4 Replies

0 Votes

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vietoilaviet89 asked

How to avoid a gameobject inside another while they're in collision?

Apr 25, '18 collision·physics·ridgidbody·inside·passthrough

0 Replies

0 Votes

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CubeFlix answered

Check that an object is within the bounds of a trigger, but not touching them?

Mar 18, '18 ontriggerenter·ontriggerexit·ontriggerstay·inside·zone

3 Replies

2 Votes

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ngerbens answered

How to show a normal map on the INSIDE of a mesh: POSSIBLE?

Feb 14, '18 in Help Room

1 Reply

0 Votes

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Fantantonio commented

Blender object with materials don't want work properly in unity

Jan 16, '18 unity5·import·blender·materials·inside

1 Reply

0 Votes

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_dns_ edited

Random insideUnitSphere but outside other UnitSphere?

Dec 2, '17 in Help Room

2 Replies

2 Votes

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Cereal_Killa edited

Flip normals Closed

Feb 4, '17 in Help Room

0 Replies

0 Votes

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b1gry4n answered

Random spawn script

Oct 23, '16 in Help Room

1 Reply

-1 Votes

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yoonitee published

Am I inside a volume? (without colliders)

Jun 12, '16 mesh·position·detection·volume·inside

3 Replies

3 Votes

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supneo published

run external program within unity is possible?

Apr 22, '16 unity 5·running·external·inside·program

0 Replies

0 Votes

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BigLouis1971 published

Is it possible to bake a normal map inside Unity? (newbie trying to buld quick workflow)

Dec 11, '15 editor·baking·normal map·inside

0 Replies

0 Votes

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BEEFDOCTOR published

Textures appearing inverted when importing into Unity

Nov 11, '15 model·textures·importing·inside·inverted

1 Reply

0 Votes

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fafase edited

how can i detect when my gameobject is completely inside of another gameobject?

Mar 1, '15 movement·bounds·inside

2 Replies

0 Votes

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phosphoer published

Problem with multiple 2D triggers

Jan 11, '15 trigger·collider 2d·inside

0 Replies

0 Votes

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Wisearn answered

Fill The Inside of a Prefab Circle in Unity 2D

Dec 30, '14 prefab·circle·fill·inside

1 Reply

0 Votes

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tanoshimi commented

Programatically check whether a grid is placed inside or outside a closed figure

Nov 22, '14 position·grid·check·inside·programmatically

0 Replies

0 Votes

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Rincer edited

Linecast inside a box collider

Nov 11, '14 collider·linecast·inside

0 Replies

0 Votes

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Related Topics

sphere mesh area collider c# instantiate object collision external outside model addcomponent gravity instantiate prefab scenes import level unity 5 circle see through how scene position spaceship 3d


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