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Question by unity_Wd9us_rR3t_Emg · Apr 14, 2020 at 09:27 AM · transparent shader

Best way to go about Transparent Videos on RawImage?

Hey there, for a current project I need to play quiet a few transparent videos on UI elements. Unfortunately I can not seem to create an alpha video in the .webm format with good quality, so we are currently using AppleRes4444 which produces nice Quality but huuuuge Files and also requires me to work on a Mac.

I am looking for a more efficient opportunity, was thinking about Chroma-Keying an MP4 or having the Video twice once in B/W for the alpha and once in color and then show only the parts visible from the Alpha-Mask Video. For that I would need to use shaders though and a) I dont know any shader languge, but I guess I can figure it out but b) Videos on UI elemnts are set up via a Video Player that renders to a render Texture and the render Texture is given to the RawImage - where would I link the shader with this set-up?

Or does anybody have better suggestions that worked for them? :)

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