Question by
grassy756_unity · Jan 12, 2021 at 10:36 AM ·
snappinginverse kinematicdistance check
Make object stick to ground (For IK)
I'm making an Inverse Kinematics walking system, however I need it so the bottom of the leg sticks to the ground, and when it is a certain distance from the target it snaps to the target position. Any help is appreciated, thanks :)
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