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Heightmap

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All Questions

  • Unanswered Questions
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DenisIsDenis commented

help! why holes in navmesh? :(

May 15, '22 in Help Room

0 Replies

0 Votes

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Gathiar edited

Height Map doesn't work in Mask Map from terrain's layer in Unity (URP)

Apr 26, '22 in Help Room

0 Replies

0 Votes

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unity_101136712 commented

Why is HDRP missing Heightmap?

Feb 22, '22 pipeline·heightmap

1 Reply

0 Votes

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DylanGoerke1 published

Terrain seams after using .raw heightmaps

Feb 16, '22 heightmap

0 Replies

0 Votes

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Fawkes76 asked

Applying hegihtmap to hexagonal grid

Dec 2, '21 mesh·heightmap

0 Replies

0 Votes

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danijelfilipovic050 published

Issue with importing raw heightmaps (made in photoshop)

Oct 12, '21 terrain·graphics·import·heightmap

5 Replies

2 Votes

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Silvaantonio edited

EnemyAi animations, are bugged while moving

Sep 8, '21 c#·animation·2d·heightmap·top-down

0 Replies

0 Votes

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julix91 edited

World Machine to Unity 2018.4.10f1 Heightmap Import Issues

Sep 7, '21 in Help Room

0 Replies

0 Votes

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manfredfrisch answered

How to make a terrain height map without photoshop?

Sep 6, '21 image·importing·heightmap

3 Replies

0 Votes

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joshrs926 rolled back

How is Terrain.SampleHeight implemented?

Aug 23, '21 in Help Room

4 Replies

0 Votes

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twocomet edited

is this a bug?

Jul 27, '21 material·bug·heightmap

1 Reply

0 Votes

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kenncann commented

Change Terrain Heightmap Resolution without Resizing Terrain

Mar 30, '21 in Help Room

1 Reply

2 Votes

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Incode answered

How to make an object with a random spawn position always spawn on the ground?

Jan 21, '21 terrain·random.range·heightmap

1 Reply

0 Votes

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$$anonymous$$ answered

Help.. Jump by Addforce , could you help me? I want my player jump by addforce

Jan 21, '21 in Help Room

1 Reply

1 Votes

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Gagan25 asked

Generating normal maps, reflection map and height map at runtime from diffuse image

Jan 13, '21 shaders·graphics·shader programming·heightmap·normalmap

0 Replies

0 Votes

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fromtravis published

heightdata flipped on import

Jan 11, '21 heightmap

1 Reply

0 Votes

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bacongaming365 answered

Spherical Chunk system for planet - How to calculate and create?

Jan 2, '21 in Help Room

2 Replies

0 Votes

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caleidon published

How to return tile based on heightmap efficiently? Closed

Dec 27, '20 2d·tilemap·heightmap·procedural generation·sorting

0 Replies

0 Votes

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ITerenzi asked

Import RAW height map not working

Dec 7, '20 terrain·import·heightmap

0 Replies

0 Votes

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waiting-x asked

Height map not applied as expected to blender asset

Nov 9, '20 in Help Room

0 Replies

0 Votes

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G12Gaming475 asked

I cant import my heightmap because the resolution is not a power of two?

Aug 31, '20 in Help Room

0 Replies

0 Votes

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LlamaTheHutt asked

How do I set a Render Texture as the HeightMap for a Terrain?

Aug 29, '20 in Help Room

0 Replies

0 Votes

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sycozflipzz published

How Do I Get a Heightmap of pre-existing terrain for use in coding?

Jun 24, '20 in Help Room

0 Replies

0 Votes

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$$anonymous$$ published

How to apply specific texture for specific triangle in mesh based on height in shader?

Jun 9, '20 shader·procedural mesh·heightmap·texturing·procedural texturing

0 Replies

0 Votes

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Bmacbmac commented

I need a terrain generator

Jun 4, '20 heightmap

2 Replies

-2 Votes

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Sibic asked

Terrain gets cut off when importing height map, Please help!

May 31, '20 in Help Room

0 Replies

0 Votes

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andrew-lukasik commented

How to read raw files for custom terrain generation system?

May 15, '20 terrain·heightmap·terrain generation·raw

0 Replies

1 Votes

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ben199131837575 asked

Texture drawing on the wrong side of a mesh

Mar 26, '20 in Help Room

0 Replies

0 Votes

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ben199131837575 published

Why would a mesh, by default, be rotated 180 on the X / Z axis?,Why would a texture / mesh be rotated on the z / x and invert all height values by defaul?

Mar 26, '20 mesh·uv mapping·heightmap·mesh renderer

0 Replies

0 Votes

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nyscersul commented

How to procedurally generate a super simple terrain

Mar 9, '20 c#·runtime·heightmap

1 Reply

0 Votes

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Related Topics

terrain terraindata texture procedural mesh heightmaps shader raw c# resolution import material terrain generation height unity 5 terraintexture random importing generation map runtime script. sphere raycast noise


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