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Question by ahsanrockzs · May 15, 2020 at 07:13 PM · terrainheightmapterrain generationraw

How to read raw files for custom terrain generation system?

I am creating a custom terrain generation system which loads in heightmaps from grayscale images. This works fine for low height ranges, but for high height ranges, stepping appears.

So I want to add option to import heightmaps as raw files. Problem is, I don't know how to read this file format and extract the height data.

Any help would be appreciated.

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avatar image andrew-lukasik · May 15, 2020 at 08:43 PM 0
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You can just write and read data as raw byte[] with File.WriteAllBytes(path, bytes) and File.ReadAllBytes(path). It will be the fastest data type to read from (lower loading times).

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