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Armature

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All Questions

  • Unanswered Questions
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arseniosscrivens published

Armature Rotation, lookAt on y axis, not z axis.

May 18, '22 rotation·quaternions·armature·axes

0 Replies

0 Votes

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unity_10MGH-5tjMq4vA published

Problem with Character positions. Snapping to new child object.

Apr 30, '22 in Help Room

0 Replies

0 Votes

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FoxAdventures asked

Updating skinned mesh with armature?

Jan 20, '22 in Help Room

0 Replies

0 Votes

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Bunny83 commented

Can't add SkinnedMeshRenderer with AddComponent()?

Nov 2, '21 animation·mesh·meshrenderer·skinnedmeshrenderer·armature

1 Reply

1 Votes

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Elsyndur asked

How do you make upper arm and forearm look at separate targets?

Sep 9, '21 in Help Room

0 Replies

0 Votes

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jfonz001 answered

Trying to add a mesh parented to an armature to another instance of the same armature

Aug 2, '21 mesh·blender·skinnedmeshrenderer·armature

1 Reply

0 Votes

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DankSmank asked

Importing a armature from blender to unity ruins the models rotations

Jul 22, '21 rotation·bones·local·armature·localrotation

-1 Replies

0 Votes

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Elsyndur asked

Character's bones and children thereof won't move to specified location.

May 13, '21 in Help Room

0 Replies

0 Votes

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loganhoelscher123 asked

Blender animation not working right when imported to unity

Jan 26, '21 in Help Room

0 Replies

0 Votes

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Jodarober answered

Import from Blender animated proxy armature of a linked library character

Jan 9, '21 animation·import·blender·armature·proxy

3 Replies

3 Votes

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Filippobeltrami asked

Weird animation with "Animate Physics" checked

Dec 23, '20 in Help Room

0 Replies

0 Votes

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serafina5683 published

AR camera doesn't work when I built app,AR camera doesn't turn on

Dec 14, '20 in Help Room

0 Replies

1 Votes

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mdinoulis edited

Where can I get a copy of the Controlled Robot used in ARFoundation Samples?

Nov 28, '20 in Help Room

0 Replies

0 Votes

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MezBlue commented

bones axis orientation strange when importing from blender (axis don't match)

Nov 23, '20 blender·axis·orientation·bone·armature

2 Replies

3 Votes

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whosdoom answered

Move armature rigidbody character

Nov 17, '20 movement·physics·rigidbody·armature·rigidbodies

2 Replies

0 Votes

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cidolfas2015 commented

How to create hip and chest bones like the "dude" model has?

Nov 17, '20 blender·rigging·bones·armature

0 Replies

0 Votes

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Ruuubick asked

Importing multiple armatures from blender breaks parenting chain

Oct 11, '20 in Help Room

0 Replies

0 Votes

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indiezukunft commented

Blender-Unity: Armature+Array animation distortion.

Oct 11, '20 array·blender·fbx·armature

1 Reply

1 Votes

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xibanya answered

How to deal with an extra spine bone?

Oct 9, '20 animation·bones·armature·mocap

1 Reply

0 Votes

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Hman3825 edited

Completely broken armature

Oct 8, '20 animation·fbx·blender-exporting·ik·armature

0 Replies

0 Votes

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ronberk published

Importing from my blender to unity with armatures causes my mesh to be see through

Sep 2, '20 mesh·blender·blender-exporting·armature·see through

0 Replies

0 Votes

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josemiramontes8533 asked

Floating boss Hands, can't move bones of hands for attacks

Aug 16, '20 c#·animation·animator·programming·armature

0 Replies

0 Votes

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pookjoe edited

Why is the leg of my model bent and the hair transparent in Unity but not Blender?

Aug 10, '20 rigging·modeling·deformation·armature

0 Replies

0 Votes

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unity_Etienne answered

armature- and blendshape names missing in unity 2018.4 LTS

Jul 29, '20 in Help Room

1 Reply

2 Votes

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bidjo666 answered

How to make blender bones z axis forward in Unity

Jul 15, '20 blender·bones·forward·armature·z axis

4 Replies

1 Votes

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xxxkettospontc asked

Animate fps hands with inverse kinematics

Jul 6, '20 in Help Room

0 Replies

1 Votes

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joosthuter published

Parenting mesh to armature in Blender leads to flipped normals after import to Unity

Apr 17, '20 blender·normals·bone·armature

2 Replies

0 Votes

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coldcash14 edited

Armature moves further then the root bone

Jan 27, '20 animation·bones·root motion·bone·armature

1 Reply

0 Votes

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bibbis asked

Root Motion in 2019.2

Jan 16, '20 in Help Room

0 Replies

0 Votes

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wishmithamendis published

How to combine created armature and the 3D model in Animation Rigging package?

Sep 6, '19 animation·3d models·rigging·armature

0 Replies

0 Votes

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Related Topics

animation blender bones bone mesh import rotation fbx rigging animator character blender-exporting rig model c# position ragdoll skinnedmeshrenderer transform blender animation gameobject parenting skinned-mesh object prefab


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