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Tubusus edited

Distribution of Unity perlin noise values

May 30, '22 testing·perlin noise·noise

1 Reply

1 Votes

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Tubusus commented

Always same result from Mathf.PerlinNoise()

May 30, '22 perlin noise·noise·perlin

2 Replies

1 Votes

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avallsrodriguez2138 edited

How can i make this noise generated terrain more interesting?

Jan 7, '22 voxel·perlin noise·noise·terrain generation

1 Reply

0 Votes

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YoussefSheta asked

Collision making noise...

Oct 21, '21 collision·audiosource·noise

0 Replies

0 Votes

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thebigjeff101 asked

How To Add Fallof to perlin?

Oct 12, '21 perlin noise·noise·falloff

0 Replies

0 Votes

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herlon214 answered

Perlin noise continuous through different objects

Sep 16, '21 noise·perlin

3 Replies

2 Votes

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Podoynikov edited

Voronoi node pattern looks differ between devices

Sep 8, '21 in Help Room

0 Replies

0 Votes

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bdeniz1997 commented

Buoyancy using shaders

Aug 13, '21 mesh·shaders·deformation·noise·buoyancy

2 Replies

0 Votes

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TheOrangeNinja2245 answered

How do I generate cell distance noise without using a shader?

Aug 4, '21 in Help Room

1 Reply

0 Votes

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slushieboy99 answered

Unity DOTS Burst Mathematics pnoise

Apr 25, '21 math·dots·threading·noise

2 Replies

0 Votes

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Long2904 asked

How to get the value of a pixel of a noise node if it's greater than some threshold?

Apr 8, '21 2d·shader·shader programming·noise

0 Replies

0 Votes

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Nothead commented

How to scale perlin noise

Feb 20, '21 c#·perlin noise·noise

2 Replies

0 Votes

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Jasonwithabs answered

Terrain issues, renders in pixelated yellow

Feb 18, '21 shader·terrain·noise·pixelated

2 Replies

0 Votes

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itamarperets30 asked

Lightning Using A Line Renderer

Jan 16, '21 line renderer·visual-effects·noise·vector3.lerp·lightning

0 Replies

0 Votes

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omur5545 edited

Occuring some kind of noise on the wall after the lightmap is baked

Dec 10, '20 in Help Room

0 Replies

0 Votes

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marquizzo edited

Shader shows odd Simplex Noise behavior on Android

Nov 18, '20 android·shader·noise·hlsl·custom-shader

0 Replies

0 Votes

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javierzagal answered

What's the best way to save and load a world with easy save 3?

Oct 6, '20 loading·saveload·noise·terrain generation·save game

1 Reply

0 Votes

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heroshotgun edited

How to limit particle system distance from origin

Sep 20, '20 distance·particle system·noise·modules

1 Reply

0 Votes

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Goubermouche published

Getting Y position at a specific point

Sep 16, '20 mesh·water·noise·buoyancy·object position

0 Replies

0 Votes

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Goubermouche asked

shadergraph wave peaks

Sep 13, '20 shader·height·noise·waves

0 Replies

0 Votes

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MannoMation asked

How to generate mountains on procedural terrain?

Aug 7, '20 c#·noise·procedural-terrain·software·mountains

0 Replies

0 Votes

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timtim32 answered

Microphone Noise Reduction speech enhancement

Jul 23, '20 audiosource·microphone·noise·speech·reduction

1 Reply

0 Votes

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jmhoubre answered

How do I get better Perlin Noise?

Jul 23, '20 in Help Room

2 Replies

0 Votes

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lytle answered

Sampling a noise texture in a shader results in a low resolution output

Jul 5, '20 in Help Room

1 Reply

0 Votes

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DrKRani24690 answered

Scene View shows distortion, colored lines/static

Jun 30, '20 in Help Room

1 Reply

0 Votes

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eriknastesjo edited

Brief sharp noise burts / clipping in soundtrack after Webgl build

Jun 17, '20 in Help Room

0 Replies

0 Votes

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mate_veres asked

Noise cancelling

May 19, '20 audio·audiosource·audioclip·audiolistener·noise

0 Replies

0 Votes

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nielsdielen asked

Is there a way to achieve noise shadow in a shader like on this illustration?

May 8, '20 scripting problem·shader·shadow·effects·noise

0 Replies

0 Votes

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jamqdlaty asked

Shader Graph - How to get pixelated noise?

Apr 24, '20 in Help Room

0 Replies

0 Votes

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Namey5 answered

Remove RGB channel from water shader to show whats underneath.

Apr 10, '20 shader·noise

1 Reply

0 Votes

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Related Topics

perlin terrain c# perlin noise shader texture 2d procedural voxel sound audio generation shaders camera procedural generation terrain generation random audiosource heightmap graph mesh sphere cubes javascript procedural-terrain


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