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Question by
MannoMation · Aug 07, 2020 at 09:40 PM ·
c#noiseprocedural-terrainsoftwaremountains
How to generate mountains on procedural terrain?
I have a layer of perlin noise to generate the ground and I want to add another layer of noise for the mountains like Sebastian Lague's video. https://www.youtube.com/watch?v=lctXaT9pxA0&t=835s 14:50. My issue is when I add the mountain noise, it raises the ground instead of mountains emerging out of the ground. If anyone has any ideas, they would be greatly appreciated.
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