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Destroyimmediate

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  • Unanswered Questions
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unity_smoUx44e2lP0cQ published

How to properly use both Destroy and DestroyImmediate for mixed editor/game code

Mar 8, '22 in Help Room

0 Replies

0 Votes

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kahlerasse commented

destroyImmediate on children not working correctly?

Jul 28, '21 destroyimmediate

6 Replies

8 Votes

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unity_GpVNA65Rqv5-LA asked

(Editor) How to delete duplicate components from GameObject that persists when the scene reloads

Jul 25, '21 c#·editor-scripting·component·remove·destroyimmediate

0 Replies

0 Votes

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foxt451 answered

Using DestroyImmediate on one GameObject makes a reference to another a null

Mar 22, '21 reference·null·destroyimmediate

1 Reply

0 Votes

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stsa7777 commented

Instantiated objects not appearing in scene or game view

Feb 4, '21 instantiate·instantiate prefab·randomize·invisible-object·destroyimmediate

2 Replies

0 Votes

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Capricornum asked

How to avoid error message when using DestroyImmediate in Editor

Oct 6, '20 editor·error message·scriptableobject·destroyimmediate

0 Replies

0 Votes

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CaseyHofland commented

How to destroy linked components when object is destroyed?

Jul 24, '20 destroy·component·destroyimmediate

1 Reply

0 Votes

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That1phillps answered

Editor DestroyImmediate Remove component via script

Oct 21, '19 component·remove·edit·destroyimmediate

4 Replies

2 Votes

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sharmajeenit2000 commented

Difference between Destroy and Destroy immediate (In this case).

Mar 2, '19 unity 5·destroy·destroy object·destroy-clones·destroyimmediate

2 Replies

0 Votes

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_eternal answered

is it OK to use DestroyImmediate in game?

Sep 7, '18 destroy·dontdestroyonload·gamecontroller·destroyimmediate

4 Replies

0 Votes

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Legend_Bacon commented

find/destroy camera in instantiated object

Jun 28, '18 instantiate·child object·destroyimmediate

2 Replies

0 Votes

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LnF edited

Toggle bool reset after using DestroyImmediate (On Editor Script)

Apr 13, '18 editor·editor-scripting·toggle·reset·destroyimmediate

0 Replies

0 Votes

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Sharckan commented

Error destroying prefab

Jun 7, '17 2d·prefab·instantiate prefab·destroyimmediate

1 Reply

0 Votes

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datekem asked

Script continues after it has been destroyed

May 18, '17 in Help Room

0 Replies

0 Votes

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LW commented

Does UnityEngine.Object.DestroyImmediate() invoke PrefabUtility.PrefabInstanceUpdated?

Feb 4, '17 c#·assetdatabase·prefabutility·destroyimmediate

0 Replies

0 Votes

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alexanderameye asked

Unity error The object of type 'Preview' has been destroyed but you are still trying to access it.

Nov 15, '16 in Help Room

0 Replies

0 Votes

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_watcher_ edited

Editor.DestroyImmediate crashes Unity. Am I using it wrong?

Jun 27, '16 editor·assetpostprocessor·destroyimmediate

3 Replies

1 Votes

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rober-psious commented

Trouble with Object Pooled Enemy Waves

May 26, '16 ienumerator·object pool·enemy spawn·waves·destroyimmediate

0 Replies

0 Votes

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vintar answered

Destroying Instantiated Prefabs From A Different GameObject

May 14, '16 in Help Room

1 Reply

0 Votes

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$$anonymous$$ edited

Removing only colliders in a game object and its children

Apr 24, '16 destroy·unityeditor·editor-scripting·destroyimmediate

1 Reply

0 Votes

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Cobo3 published

Destroying required components in editor

Apr 24, '16 editor-scripting·undo·destroyimmediate

0 Replies

0 Votes

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dmm_jbw asked

Destroying GameObject while in Inspector = MissingReferenceException

Apr 14, '16 in Help Room

0 Replies

1 Votes

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Barsonax edited

Weird MissingReferenceException

Feb 13, '16 in Help Room

0 Replies

0 Votes

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Dave-Carlile edited

Deleting transforms from Editor

Jan 6, '16 editor·destroyimmediate

1 Reply

0 Votes

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MineLucky commented

DestroyImmediate alternative?

Dec 20, '15 destroyimmediate

1 Reply

0 Votes

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anthodb commented

Destroying of parent causes issues for OnDestroy() in children

Oct 8, '14 editor·destroy·parent·child·destroyimmediate

0 Replies

0 Votes

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IvovdMarel answered

Destroy Immediate

Jun 16, '14 destroyimmediate

1 Reply

0 Votes

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ZenithCode answered

Destroy in editor mode

Apr 19, '14 object·destroyimmediate

1 Reply

0 Votes

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Shahdee published

GameObject permanent destruction from "Resources" in EditorWindow

Apr 12, '14 gameobject·asset·component·resources·destroyimmediate

0 Replies

0 Votes

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Kajos commented

blasting the current object, if it touches anything

May 27, '13 gameobject·effects·destroyimmediate

0 Replies

0 Votes

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Related Topics

destroy editor component instantiate c# editor-scripting missingreferenceexception unity 5 instantiate prefab parent gameobject inspector remove dontdestroyonload scriptableobject undo scripting problem gamecontroller invisible-object prefabs prefab child randomize intantiate assetpostprocessor


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