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Question by
Bhargav5530 · Aug 21, 2015 at 10:19 AM ·
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How can I check banner ad is loaded and is displaying or not
Hello unity users,
I am using Google Admob in my game. The banner ad is showing successfully in my game. I am displaying banner at the top of the screen. Now my requirement is how can I check the banner is displaying to the user or not. How can I achieve this type of functionality.
Here is my code for display banner.
using UnityEngine;
using System.Collections;
using GoogleMobileAds;
using GoogleMobileAds.Api;
public class AdTop : MonoBehaviour {
public BannerView bannerView;
void Awake ()
{
if (PlayerPrefs.GetInt ("Ad") != 1) {
bannerView = new BannerView ("ca-app-pub-6996012155310080/6632284250", AdSize.SmartBanner, AdPosition.Top);
AdRequest request = new AdRequest.Builder ().Build ();
bannerView.LoadAd (request);
}
}
}
Can anyone help me..?
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Best Answer
Answer by Ekta-Mehta-D · Aug 21, 2015 at 10:22 AM
hii..
you will be having ad events.
public void HandleAdLoaded(object sender, EventArgs args)
{
print("HandleAdLoaded event received.");
}
This will handle your event . you can check here ad is loaded or not.
Its give "EventArgs does not exist in current context" error
Use 'System.EventArgs args' instead of 'EventArgs args'. It worked for me.
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