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All Questions

  • Unanswered Questions
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TheRedGuy90 asked

Stop Blender From Splitting Meshes Into MeshPart0, MeshPart1, etc.

Jun 26, '21 in Help Room

0 Replies

0 Votes

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SSStreetFighter asked

IsPointerOverGameObject doing the opposite of what I want

Dec 19, '20 button·gameplay·separate·from

0 Replies

0 Votes

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xxmariofer commented

button to select what player shoots

Jul 27, '20 ui·player·event·best practices·separate

0 Replies

0 Votes

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Arsonistic edited

Does every c# class need to have its own script with the class' name?

Jan 23, '19 c#·class·scriptableobject·separate

4 Replies

3 Votes

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JulySellanes edited

Instantiate a cube around the player, with a maximum of distance

Mar 2, '18 instantiate·player·cube·around·separate

0 Replies

0 Votes

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Bunny83 edited

Equivalent to this using torque

Oct 13, '17 rotation·physics·axis·torque·separate

1 Reply

1 Votes

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Jusvalt answered

Multiple meshes vs single mesh (performance vice)

Oct 9, '17 texture·mesh·performance·separate

2 Replies

0 Votes

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MaxGuernseyIII commented

Turn single script into three seperate actions (mouse clicks)

Sep 27, '17 c#·instantiate·mouseclick·separate

2 Replies

0 Votes

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mkelzeer edited

Make an object to parts

Sep 11, '17 in Help Room

0 Replies

0 Votes

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Master_Davicous answered

How to have separate 3DS Max models from one .max file?

Apr 29, '16 in Help Room

1 Reply

0 Votes

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protoben answered

Is it possible to copy selected key frames?

Apr 7, '16 animation·copy·frames·separate

2 Replies

0 Votes

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ahugo published

How to texturize individual elements of a mesh?

Feb 5, '16 in Help Room

0 Replies

0 Votes

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Ochreous commented

How to Create Separate Volumes

Oct 7, '15 audio·volume·source·separate

1 Reply

0 Votes

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ColouredCarnival edited

Mesh separating from CharacterController

Aug 18, '15 collision·mesh·player·charactercontroller·separate

0 Replies

0 Votes

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AmritH published

How to detect collision between two objects from a separate script?

Jun 4, '15 collision·collider·detection·separate

1 Reply

0 Votes

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bodec commented

How to separate parts of a string?

Jan 12, '15 strings·split·separate·commands·administrator

1 Reply

0 Votes

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RyanBHI published

Separate Alpha and Color Textures for CutOut Shader

Dec 18, '14 shader·alpha·diffuse·cutout·separate

1 Reply

0 Votes

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unimechanic converted comment to answer

How to make a light only emit speculars ?

Dec 18, '14 light·specular·diffuse·separate

0 Replies

0 Votes

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Paperfrog asked

Vector3.Angle, set range on individual axis

Oct 21, '14 axis·angle·separate

0 Replies

0 Votes

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JusticeAShearing edited

Can an Instance Array Recognize Separately Named Instances? Closed

Jul 19, '14 array·name·instances·recognition·separate

0 Replies

0 Votes

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DarKTower published

How to break up a number into seperate digits?

Jun 4, '14 integer·number·split·separate

2 Replies

0 Votes

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Firedan1176 commented

What can I use to find part of a phrase in a string?

Apr 21, '14 strings·split·separate·commands·administrator

2 Replies

0 Votes

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pickleleon published

Trigger animation using script on separate box collider

Mar 6, '14 animation·collider·separate·unity 4.3.4

2 Replies

0 Votes

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Shivansh commented

Detect touch on a specific GUITexture

Feb 13, '14 android·touch·guitexture·tap·separate

3 Replies

0 Votes

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AdamScura answered

Better to use single or multiple models?

Feb 11, '14 modeling·separate·multiple-objects

1 Reply

0 Votes

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Jamora edited

Run a simultaneous "viewer" build.

Jan 13, '14 cameras·builds·two·separate·simultaneous

0 Replies

0 Votes

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billykater answered

Can't use script name as variable type?

Nov 30, '13 c#·javascript·boolean·disable·separate

2 Replies

0 Votes

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angryFlo published

Need idea for separate a surface of an 3D object

Oct 23, '13 c#·gui·object·surface·separate

1 Reply

0 Votes

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Tomer-Barkan edited

Coloring separate text in string array

Oct 9, '13 array·text·color·string·separate

1 Reply

0 Votes

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Fattie commented

Rigid Body collision problem

Jun 12, '13 collision·rigidbody·joint·kinematic·separate

2 Replies

1 Votes

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Related Topics

collision animation mesh c# detection object axis collider player split instantiate diffuse screenshot strings commands administrator specular texture angle array text rigidbody access splash-screen torque


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