Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
1 capture
14 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Readable

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

Captain_Pineapple answered

Which of these two methods is better practice? Defining Variable Inside vs Outside a Method

Mar 1, '22 optimization·profiling·best practices·define·readable

1 Reply

0 Votes

avatar image

rmib200 commented

Create / Modify Texture2D to Read/Write Enabled at Runtime

Dec 25, '21 texture2d·runtime·textureimporter·readable

3 Replies

3 Votes

avatar image

diegodimap answered

Mesh isn't readable

Aug 11, '20 in Help Room

6 Replies

0 Votes

avatar image

ZombieMan_0901 published

Unity gives me Not Readable error on texture, but i have it set!

Jan 6, '20 in Help Room

0 Replies

0 Votes

avatar image

MartyMcFly edited

Reload meshes with readable = true?

Dec 16, '19 in Help Room

0 Replies

0 Votes

avatar image

dgoyette commented

How to make a combined mesh readable, or access the original sharedMesh?

Jun 28, '18 runtime·decals·sharedmesh·readable

1 Reply

3 Votes

avatar image

SoylentGraham commented

Making mesh non-readable

Apr 25, '18 mesh·dynamic·apply·readable

2 Replies

0 Votes

avatar image

LilBecky asked

Can't Open Unity 2017.4.0f1

Mar 25, '18 error·move·windows·readable

0 Replies

0 Votes

avatar image

QuantumCalzone commented

reading a texture that was created via script runtime and not saved

Jun 5, '17 textures·memory·readable

1 Reply

1 Votes

avatar image

Landern commented

UnityWebRequest.GetTexture and EncodeToPNG

May 8, '17 in Help Room

1 Reply

2 Votes

avatar image

jrocamora commented

How to combine variables?

Aug 21, '16 in Help Room

1 Reply

0 Votes

avatar image

Maktech published

Saving Textures As Readable In AssetBundles

Mar 2, '16 texture·assetbundle·getpixels·packtextures·readable

0 Replies

0 Votes

avatar image

jpatinop80 published

Reading pixels from texture2D (how to make texture readable?)

Feb 24, '16 texture2d·textureimporter·readable

2 Replies

0 Votes

avatar image

beatdesign asked

Change Texture2D readable flag at runtime (or at least a workaround to do that)

Nov 12, '15 in Help Room

0 Replies

0 Votes

avatar image

MFKJ commented

Why don't I see any "readable" checkbox in a texture's import settings?

Sep 30, '15 import·texture2d·property·readable

1 Reply

8 Votes

avatar image

andrew.yin.rising published

How do you make a sprite that is apart of a Sprite Packer's atlas readable?

Apr 3, '15 sprite·sprite packer·readable

0 Replies

1 Votes

avatar image

Simba commented

Assetbundle-loaded images not readable

Jul 12, '14 texture·assetbundle·readable

1 Reply

0 Votes

avatar image

Micah Eckhardt published

Issues with setting TextureImporter isReadable in script

Jun 25, '14 texture·textureimporter·readable

0 Replies

0 Votes

avatar image

Mr_Couz commented

Make readable Heightmap Texture Dynamically Generated

Dec 11, '13 texture·dynamics·readable

0 Replies

0 Votes

avatar image

Wolfram edited

Is there a way to make Cubemap readable from scripts?

Feb 2, '13 cubemap·readable

0 Replies

1 Votes

avatar image

asafsitner commented

Read an item

Aug 8, '12 item·readable

0 Replies

0 Votes

avatar image

hijinxbassist commented

Access texture from script

Mar 11, '12 texture2d·readable

1 Reply

0 Votes

avatar image

sendel76 published

Dynamically create Texture2D that is readable

Sep 12, '11 texture·texture2d·dynamic·readable·isreadable

2 Replies

2 Votes

avatar image

Dreamora answered

Set readable flag on resources Load

Jun 23, '11 readable

1 Reply

0 Votes

Related Topics

texture texture2d error textureimporter runtime mesh dynamic getpixels meshcollider assetbundle memory font profiling sprite packer textures image sprite isreadable sharedmesh readpixels move decals windows packtextures item


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges