- Home /
Question by
Paulius-Liekis · Feb 01, 2013 at 08:05 PM ·
cubemapreadable
Is there a way to make Cubemap readable from scripts?
When I create cubemap in project view through menu by default it's not readable. Is it possible to make it readable through scripts?
Comment
TextureImporter.isReadable? (moved to comment to keep question in "unanswered" state, as this was not the answer)
Yes, I guess that works if your cubemap is from imported texture. But in my case it's created in project view, so it doesn't have TextureImporter, it has NativeFileImporter (or something like that).
Your answer
Follow this Question
Related Questions
changing cubemap at runtime 0 Answers
Arrangement of cubemap faces from RenderToCubemap 2 Answers
What should I use for Cubemap Dimensions? Power of 2 paradox/bug? 0 Answers
Animation clips anyone? 1 Answer
How do you add levels to your game? 1 Answer