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Transforms

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  • Unanswered Questions
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andrew-lukasik edited

Programmatically rendering a chain of objects

Sep 8, '21 transforms

0 Replies

0 Votes

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NoicePlayer edited

Why are objects not accurately finding another object's center?

May 3, '21 in Help Room

2 Replies

0 Votes

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ifurkend answered

How can I transform a world view dir into tangent space in a Cg only shader

Aug 22, '20 shader·cg·transforms·tangents·viewdir

2 Replies

3 Votes

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Voltaire585 commented

Importing instances via FBX and replacing with prefabs

Jul 20, '20 prefab·fbx·instance·3dsmax·transforms

1 Reply

2 Votes

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sath edited

Some Transfrom Excersices for Unity

May 17, '20 transforms

0 Replies

0 Votes

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AlexForTheWin commented

Matrix Transformation from Local Space to Screen Space

Apr 16, '20 math·transforms·linear·algebra

1 Reply

0 Votes

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Routaz commented

Animation by Scripting point A to B

Apr 6, '20 animation·position·transforms

1 Reply

0 Votes

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arttu94 answered

Non-hierarchical child-parent transformation

Sep 11, '19 parent-child·translation·rotations·transforms·matrix4x4.trs

1 Reply

0 Votes

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Satish004 edited

How can i reset position of my obstacle??

Jul 17, '19 in Help Room

0 Replies

0 Votes

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KingKong320 answered

Vector3 and transform.rotation?

Jun 25, '19 in Help Room

2 Replies

1 Votes

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bradford answered

Can I get the transform widget to center on the mesh, instead of the object origin?

Jun 2, '19 editor·custom editor·transforms

2 Replies

0 Votes

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xthunderduckx edited

Offset raycast by specific amount

Apr 18, '19 rotation·raycast·vectors·transforms

1 Reply

0 Votes

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ubergeekgames asked

Overriding object Transform every frame for multi-coordinate system stops Unity physics

Sep 27, '18 transforms

0 Replies

0 Votes

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hawksandwichgames answered

Discrepancy between editor scale values and transform.localScale query?

May 30, '18 editor·transform·bug-perhaps·localscale·transforms

1 Reply

0 Votes

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Pau678 answered

Prefab Position

May 22, '18 prefab·navigation·pathfollowing·transforms

2 Replies

0 Votes

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BluetheFox commented

geometric skybox camera? Closed

Feb 26, '18 movement·3d·layers·skybox·transforms

1 Reply

0 Votes

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getyour411 commented

How to transform a object to another when a object of tag "Hitter" hit it?

Jan 15, '18 unity 5·transform·object·transforms

1 Reply

0 Votes

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ZackOfAllTrades commented

How do I make an empty transform? Closed

Oct 14, '17 transform·transforms

1 Reply

0 Votes

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meiru asked

modify transform to object relation

Oct 9, '17 transforms

0 Replies

0 Votes

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Bunny83 answered

Rounding small decimals of all transforms in a scene

Aug 26, '17 editor·scene view·transforms

2 Replies

0 Votes

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Entretoize asked

Position/scale a sprite knowing two top corner positions

Aug 20, '17 in Help Room

0 Replies

0 Votes

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neosca edited

Making an Object Rotate to Face Another Object

Jun 28, '17 rotation·point·transforms

2 Replies

1 Votes

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JamesGryphon published

Particular Child Object Refuses to setActive - Others work fine

May 25, '17 if-statements·children·setactive·transforms

0 Replies

0 Votes

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biscuitsmitten asked

How to map vehicle beam suspension to wheel positions (from wheel colliders)?

Mar 22, '17 in Help Room

0 Replies

0 Votes

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hexagonius commented

Relative transforms and parenting

Mar 20, '17 rotation·scale·parent-child·transforms

1 Reply

0 Votes

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comsianlucky published

Which VR platform is easy to work with, Cardboard or Gear VR?

Mar 12, '17 transforms·choose

0 Replies

0 Votes

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imagio1 edited

Can I use the axis name as a variable?

Mar 5, '17 in Help Room

0 Replies

0 Votes

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ElijahShadbolt edited

linerenderer start position not always correct

Nov 11, '16 in Help Room

0 Replies

0 Votes

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Namey5 commented

Smooth rotate between changing rotations (already using Lerp, problems arise)

Oct 4, '16 in Help Room

0 Replies

0 Votes

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Hi_No_Te commented

How can I create a grid of transforms?

Sep 11, '16 size·grid·procedural·loops·transforms

3 Replies

0 Votes

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Related Topics

transform rotation c# arrays editor animation position quaternions gameobject movement prefab scale localscale camera-look parent-child vectors transform.position raycasthit shader vector3 collision rpc matrix gameobjects order


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