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This question was closed Dec 04, 2018 at 06:58 AM by WhisperXD for the following reason:

Question is off-topic or not relevant

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Question by WhisperXD · Dec 04, 2018 at 05:58 AM · objectaxisangleworld

how can i find angle from object of world axis ??

how can i find angle from object of world axis ?? i try to make angle but thats not working

 Vector3 worldDir = Vector3.right;
              newAngle = Vector3.Angle(worldDir, transform.forward);

how can i get angle object of world axis ??, maybe there is another way ??

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Answer by hexagonius · Dec 04, 2018 at 06:24 AM

what seems to be the problem? do you need Vector3.SignedAngle?

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