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closed Dec 04, 2018 at 06:58 AM by
WhisperXD for the following reason:
Question is off-topic or not relevant
how can i find angle from object of world axis ??
how can i find angle from object of world axis ?? i try to make angle but thats not working
Vector3 worldDir = Vector3.right;
newAngle = Vector3.Angle(worldDir, transform.forward);
how can i get angle object of world axis ??, maybe there is another way ??
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Answer by hexagonius · Dec 04, 2018 at 06:24 AM
what seems to be the problem? do you need Vector3.SignedAngle?
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