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Physx

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All Questions

  • Unanswered Questions
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Edy answered

How does unity add torque

Dec 28, '21 rotation·physics·torque·physx·inertia

1 Reply

0 Votes

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GalanLefont answered

Reading normal force between colliders

Nov 24, '21 force·normals·physx·contact

3 Replies

0 Votes

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MUG806 answered

Can an ArticulationBody be joined to a Rigidbody?

Jan 13, '21 physics·rigidbody·joints·physx

1 Reply

0 Votes

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fdsgghjkfhgdj asked

physx joint clutch

Nov 18, '20 car·force·joint·torque·physx

0 Replies

0 Votes

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Zubzuke commented

Performance cost of using character collider?

Nov 14, '20 collider·charactercontroller·physx

1 Reply

0 Votes

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Kakr-98 edited

Smooth client-side prediction with physics seems to be impossible in Unity

Nov 5, '20 physics·rigidbody·networking·client-server·physx

1 Reply

0 Votes

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Dudechester answered

CharacterController.skinWidth and vertical displacement

Aug 28, '20 physics·charactercontroller·physx

2 Replies

0 Votes

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HaiYangLiu commented

Simple rigid body free fall results in correct velocity but not distance?

May 21, '20 rigidbody·physx

2 Replies

0 Votes

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MrSheepPT asked

Papers and leaves flying in the wind

May 16, '20 cloth·physx·windzone

0 Replies

0 Votes

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Bob_work answered

It is strongly recommended that Unity officially support PhysX (Havok) calculations to be moved to the GPU!

May 16, '20 physx

1 Reply

0 Votes

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Bob_work commented

Does Unity3D can move physical computing to GPU?

May 15, '20 physx

2 Replies

0 Votes

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rhysp commented

Alternatives to OnCollision methods/messages for many physics objects?

Mar 11, '20 collision·physics·colliders·physx·oncollision

0 Replies

1 Votes

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lodendsg edited

Trajectory Simulation for Carrom game when stricker collided to slam( Coin/Token )

Feb 13, '20 c#·physics·trajectory·casting·physx

1 Reply

0 Votes

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tBurger answered

Physics Update Problems

Nov 25, '19 physics·update·update problem·physx·updates

1 Reply

0 Votes

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LukeZaz commented

Ways to work around OnCollisionStay/Enter events firing one frame late?

Aug 5, '19 physics·rigidbody·physx·oncollisionstay·capsulecastall

2 Replies

0 Votes

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Sailendu asked

How to understand crash reports in Unity Analytics

Jun 25, '19 in Help Room

0 Replies

0 Votes

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Lazersharkzz edited

Capsule Collider moving through vertical terrain

Feb 19, '19 terrain·physx·capsulecollider·capsule·terraincollider

0 Replies

0 Votes

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Casiell commented

How do box collider collisions work mathematically? Closed

Aug 29, '18 collider·detection·box collider·physx·maths

1 Reply

1 Votes

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Twitch375 commented

What is PhysX "postIslandGen" and how can I reduce its impact on performance.

Apr 3, '18 physx

2 Replies

0 Votes

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ZiadJ answered

How to add friction to Unity HingeJoint?

Feb 22, '18 physics·joints·joint·hingejoint·physx

1 Reply

1 Votes

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pako commented

Does Raycasting require a PhysX enabled video card?

Feb 7, '18 raycasting·troubleshooting·physx

1 Reply

0 Votes

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zeno490 asked

Mesh collider mesh baking much slower offline

Jan 24, '18 meshcollider·bake·physx

0 Replies

0 Votes

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6565 asked

Quickly running physics simulation

Dec 12, '17 physics·physics2d·physx

0 Replies

0 Votes

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CoastersPaul asked

How do I make a custom sliding joint?

Dec 10, '17 physics·joints·physx·springjoint·spring

0 Replies

0 Votes

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Ambroisecorentin_sned answered

Physic based golf game - ball bouncing off the connection of colliders on flat surface

Nov 13, '17 collision·physics·collider·collision detection·physx

2 Replies

0 Votes

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tanoshimi answered

Call physics api from parallel thread

Aug 27, '17 physics·raycast·performance·multithreading·physx

1 Reply

0 Votes

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twhyte commented

Isolating physics of item attached to a moving rigid body

Aug 25, '17 in Help Room

1 Reply

1 Votes

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onneponne asked

Why rotating the Terrain Collider does not work?

Jul 11, '17 physics·terrain·heightmap·physx

0 Replies

0 Votes

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aldonaletto edited

How to create floating platform?

Jun 16, '17 physics·rigidbody·collider·physx·spring

2 Replies

0 Votes

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Michcio174 commented

Setting targetAngularVelocity in ConfigurableJoint has no affect!? Works in Unity 4, but not 5 :(

May 25, '17 physx

2 Replies

0 Votes

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Related Topics

physics rigidbody collider collision meshcollider mesh terrain nvidia joints force unity5 colliders ios convex c# optimization crash collision detection performance cloth kinematic torque android charactercontroller configurablejoint


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