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Question by Cherno · Jan 23, 2017 at 02:09 PM · uitiling

Changing tiling origin for tiled UI image

When tiling an UI image, it always starts from the bottom left and the image gets tiled from there. Is there any way to change this, so the tiling starts on the top or right?

alt text

I have tried mirroring the y axis or rotating by 180 degrees, and it indeed makes the tiling towards the opposite direction, but it screws with the anchoring and resizing so it's no good.

tiling.png (11.2 kB)
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avatar image pixelsage · Nov 03, 2019 at 05:20 AM 0
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Did you ever find a solution to this problem?

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Answer by VadimPyrozhok · Sep 16, 2020 at 08:59 AM

Also interested in this! Any updates?

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Answer by PolymorphicGames · Jan 12, 2021 at 08:50 PM

You can put the image component on a child and set it to stretch on x and y. Then if you rotate it, you should be okay.

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