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Question by OnEd0t · Aug 02, 2020 at 05:12 PM · hierarchyattributemenuitem

Add custom objects using the hierarchy

Hi, pretty simple I need to set up a lot of levels for my game, like a lot of level, and i need to do it quickly, and there are some objects that need to be added to each level (scene), so is there a way for me to add an option in the hierarchy to quickly add the objects that i need, just so that i don't have to always go into every scene and have to Right-Click, Create empty, add my scripts to the object, then modify the parameters off the script


i want to just go, Right-click in the hierarchy, Add my predefined-object and that's it


before you say, i can't use prefabs for...... reasons.

I remember there was an attribute but i can't find it anywhere.

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avatar image Hellium · Aug 02, 2020 at 06:09 PM 0
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You can copy-paste gameObjects.

  1. Go to a scene where you object is created

  2. Select the gameObject

  3. Hit CTRL+C / C$$anonymous$$D+C

  4. Go to the other scene

  5. Hit CTRL+V / C$$anonymous$$D+V


However, I don't see why you could not use prefabs....

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