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Question by darkhog · Aug 24, 2015 at 01:01 AM · monobehaviourhierarchyenabledawake

Does activating a parent activates children (MB's Awake())

When I have structure like this:

 parent
    |---child
         |---child2

and parent is inactive (disabled), does scripts in child and child2 executes Awake() method when parent is finally enabled?

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Answer by landon912 · Aug 24, 2015 at 02:24 AM

If child and child2 are enabled after being disabled, then Awake will be called.

Awake is called immediately when both the GameObject and script are enabled.

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avatar image darkhog · Aug 24, 2015 at 05:59 PM 0
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The situation is as follows:

  1. First, all three are enabled (parent, child, child2)

  2. Then parent gameobject get disabled (child, child2 still enabled)

  3. Then parent get reenabled after some event

Does child and child2's scripts execute Awake() after 3 happens??

avatar image darkhog darkhog · Dec 22, 2015 at 09:03 PM 0
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nvm, must've been drunk that day.

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