Add custom objects using the hierarchy
Hi, pretty simple I need to set up a lot of levels for my game, like a lot of level, and i need to do it quickly, and there are some objects that need to be added to each level (scene), so is there a way for me to add an option in the hierarchy to quickly add the objects that i need, just so that i don't have to always go into every scene and have to Right-Click, Create empty, add my scripts to the object, then modify the parameters off the script
i want to just go, Right-click in the hierarchy, Add my predefined-object and that's it
before you say, i can't use prefabs for...... reasons.
I remember there was an attribute but i can't find it anywhere.
You can copy-paste gameObjects.
Go to a scene where you object is created
Select the gameObject
Hit CTRL+C / C$$anonymous$$D+C
Go to the other scene
Hit CTRL+V / C$$anonymous$$D+V
However, I don't see why you could not use prefabs....
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