Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
1 capture
14 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Persist

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

jackmw94 answered

Switching back and forth between scenes while keeping track of loot.

Jan 13, '21 c#·programming·scene-loading·persistent·persist

1 Reply

0 Votes

avatar image

AmbientMelancholy asked

Changes at lighting.hlsl not persist

Sep 22, '20 in Help Room

0 Replies

0 Votes

avatar image

wooolly commented

Best way to have lots of villagers

May 4, '20 performance optimization·clone·characters·ram·persist

1 Reply

0 Votes

avatar image

garytzu answered

Suggestions for Persisting Items' and Enemies' state between Load?

Nov 22, '19 enemy·save·item·state·persist

5 Replies

1 Votes

avatar image

Rispat-Momit answered

Programatically instantiating GameObjects to the editor (not during gameplay)

Apr 13, '19 editor·instantiate·editor-scripting·persist

2 Replies

6 Votes

avatar image

art_phoenix_ commented

Can someone help me? No matter what I change it still says "Parsing error".

Aug 16, '16 in Help Room

2 Replies

0 Votes

avatar image

chocolate1 published

Persistent game objects

Feb 19, '14 object·scene·persist

1 Reply

0 Votes

avatar image

vexe commented

Usable items - How can I create an asset, that could reference gameObjects that live in separate scenes?

Dec 28, '13 prefab·asset·items·persist

1 Reply

1 Votes

avatar image

Fattie commented

How do I ensure no more than one instance of each of many GameObjects? (Singleton doesn't seem to scale well this way.)

Oct 1, '13 dontdestroyonload·singleton·duplicate·unique·persist

1 Reply

1 Votes

avatar image

akkiDev commented

Save Scores In Scene

Sep 17, '13 variable·save·persist

4 Replies

1 Votes

avatar image

Nachtmahr commented

Editor Window with settings and Asset Creation

May 30, '13 editor·asset·settings·custom·persist

1 Reply

1 Votes

avatar image

xstahef published

Manage data on Browser

Jul 2, '12 database·file·mysql·webservice·persist

0 Replies

0 Votes

avatar image

fafase edited

Non MMO Persistent World

Jun 20, '12 timer·persist

1 Reply

1 Votes

avatar image

sandworm asked

Is Unity Caching Persistant on iOS?

Feb 14, '12 ios·cache·loadfromcacheordownload·safe·persist

0 Replies

0 Votes

avatar image

auzette asked

Lowest common denominator of saving game information

Jan 18, '12 ios·save·load·multiplatform·persist

0 Replies

0 Votes

avatar image

ina commented

What is the best way to persist www downloaded graphics?

Dec 19, '11 texture2d·www·persist

1 Reply

0 Votes

Related Topics

save editor unique ios asset texture2d object enemy c# webservice www particles item persistent file particle system load scene-loading variable scriptingbasics identifier instantiate error multiplatform singleton


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges