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Question by Alturis2 · May 11 at 02:19 PM · graphicsdots

DOTS Hybrid Renderer not rendering


I have been experimenting with the DOTS/ECS System with these packages installed in my project:


  • Entities package 0.50.1-preview.2

  • Hybrid Renderer 0.50.0-preview.44

  • Universal RP 10.9.0


I am using a hybrid conversion workflow where I use a GameObject prefab that has a MeshFilter and a MeshRenderer and I can see that the entities it creates with the ConvertToEntity component do have what appears to be a valid RenderMesh data component with the right mesh and material. But nothing renders in the Game view.


I have even tried placing a vanilla 3D sphere GameObject in the scene with default material, adding the ConvertToEntity component, and even that does not render anything.


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Answer by Alturis2 · May 12 at 03:11 PM

After starting a fresh 3D UDP example project I was able to get around this. This may have had something to do with the fact that I was adding entities, hybrid renderer, and UDP to a 2D project.

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