DOTS Hybrid Renderer not rendering
I have been experimenting with the DOTS/ECS System with these packages installed in my project:
Entities package 0.50.1-preview.2
Hybrid Renderer 0.50.0-preview.44
Universal RP 10.9.0
I am using a hybrid conversion workflow where I use a GameObject
prefab that has a MeshFilter
and a MeshRenderer
and I can see that the entities it creates with the ConvertToEntity
component do have what appears to be a valid RenderMesh
data component with the right mesh and material. But nothing renders in the Game view.
I have even tried placing a vanilla 3D sphere GameObject
in the scene with default material, adding the ConvertToEntity
component, and even that does not render anything.
Answer by Alturis2 · May 12 at 03:11 PM
After starting a fresh 3D UDP example project I was able to get around this. This may have had something to do with the fact that I was adding entities, hybrid renderer, and UDP to a 2D project.
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