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How to fix significant quality reduction in imported character models?
When I import a customized character model from Daz3D to Unity 4.6 there is a SIGNIFICANT reduction in quality. The models are gorgeous in Daz Studio and are HD but when I import them to Unity 4.6 they become extremely low poly and they look awful. If anyone can be bothered to answer this question I'd really appreciate it. I import them to Unity in fbx and dae and they look the same in both formats.
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Thanks Raresh,
Compression is set to Off. Images of the import settings for the original dae model and a very similar fbx model are attached. Both models were recently created in the same software and exported in both dae and fbx.
import-settings-dae.png
(22.4 kB)