Ilmu011 commented
Meshes imported from Blender aren't scaled correctly
6 days ago mesh·scale·blender-exporting·importing assets·ubuntu
1 Reply
0 Votes
2 Replies
0 Votes
jisase commented
How to deform a mesh at runtime?
Jun 6, '22 c#·mesh·meshes·deformation·mesh vertices
0 Replies
0 Votes
SonIsaki commented
The mesh has gaps when the adjacent two grids have different materials.
Jun 5, '22 mesh
1 Reply
1 Votes
4 Replies
1 Votes
SmallGrains published
How to generate a track / path mesh using waypoints,How do I generate a track / path mesh using waypoints
May 30, '22 mesh·meshrenderer·mesh renderer·mesh vertices·mesh manipulation
0 Replies
0 Votes
sh4p asked
need a point in the right direction of how to do voxel destruction
May 28, '22 in Help Room
0 Replies
0 Votes
tbehnz asked
Colliders position and scaling are misaligned with object meshes
May 19, '22 in Help Room
0 Replies
0 Votes
giacomopc answered
Prevent Unity from serializing MeshFilter.mesh
May 18, '22 editor·mesh·scene·serialization·meshfilter
1 Reply
0 Votes
jab0217 commented
What is the current equivalent of the WorldManager class?
May 18, '22 in Help Room
1 Reply
0 Votes
3 Replies
0 Votes
2 Replies
1 Votes
Select_28 edited
Problem with convex Mesh Colliders
May 15, '22 collider·mesh·collision detection·meshcollider·convex
0 Replies
0 Votes
FaffyWaffles asked
Pointcast? - Raycast Point X from same Point X
May 14, '22 raycast·mesh·meshcollider·normals·linecast
0 Replies
0 Votes
FronkisMan commented
Mesh being generated with a script not showing up,My mesh isn't showing up in the scene view or the game view.
May 10, '22 mesh
0 Replies
1 Votes
angelonit edited
How can i get current state(position) of vertices of animated mesh(SkinnedMeshRenderer)?
4 Replies
0 Votes
1 Reply
0 Votes
2 Replies
4 Votes
lelaksi edited
Weird bounce on collision with perfectly aligned (generated) meshes for fast object
May 2, '22 rigidbody·mesh·collision detection·meshcollider·procedural mesh
3 Replies
2 Votes
0 Replies
0 Votes
FaffyWaffles asked
Depth First Search vs Union By Rank and Path Compression
Apr 29, '22 mesh·graph·edge detection·union
0 Replies
0 Votes
2 Replies
0 Votes
0 Replies
0 Votes
0 Replies
0 Votes
2 Replies
3 Votes