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Question by RogueMacro · May 10, 2019 at 02:39 PM · meshikinverse kinematic

Weird mixamo animations

I have a character I downloaded from Mixamo with animations. I then got a gun off the asset store. The thing was, the gun didn't fit properly into the characters hand. So I attached the gun to the right hand ( Where the trigger is ) and use SetIKPosition() and those functions to have the left hand follow the barrel of the gun. But only when I'm using the animations from mixamo the left-hand fingers mesh is messed up. The fingers are pointing in every direction, but I'm not sure if they are stretched.

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Answer by RogueMacro · May 11, 2019 at 03:31 PM

Found out that when you download animations from mixamo, make sure to go through all animations ( I selected and changed all at one time ) and under rig change Avatar Definition from Create from this model to Copy from other avatar and choose the T-Pose avatar or whatever you have as a base.

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Answer by TrueSoSense · Feb 14 at 11:47 AM

Well, when I change avatar def., my animation is messed up...

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