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EntryPointNotFoundException: OVR_SetDX11EditorPlay
I'm the using Oculus Rift 4.1 package with Unity and every time I run the example "cubes" scene, my console displays "EntryPointNotFoundException: OVR_SetDX11EditorPlay".
Is this something to do with my graphics drivers? Firmware? I can't tell whats wrong because I've been developing in unity and the rift for months with no issues and this seems out of nowhere.
I've updated my drivers, I have re-imported the 4.1 package (I can't use 4.3 because it doesn't work either, I have been working with 4.1 this whole time so i'm sticking with that version for now).
When I google this error literally no results show up.
Really any help would be so greatly appreciated, there is a lot riding on my getting this to work again :(
you mean the checkbox in player settings? use directx 3d 11?
There's that, but you can also force the editor itself to start in DX9 or 11 mode and force OpenGl mode.
could you please explain how to do that? i'm sorry, I don't know how :(