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Fog location
I know that you can create a fog in the render settings but how do you create a fog that stays to one location. is this a partial effect
Thanks.
Answer by RazorCut · Jan 07, 2013 at 03:43 AM
What you are referring to is volumetric fog. Unity doesn't have a built in volumetric fog system, but it can be done. My suggestion would be to check out the options on the Asset Store if you want a quick solution. If you have time or no monies, there is tons of info out there on Google. Just search for things related to "volumetric fog."
Answer by Blasfemmy · Jan 07, 2013 at 05:53 AM
In theory, you can use the "dust storm" particle effect and just change the colors from brownish to grey.
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