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Question by
AbhinayNegi · Dec 02, 2017 at 02:17 AM ·
particlesfogflame
Unity particle system square box problem
Whenever the fog covers the flame (Particle System), the flame emits square boxes. But when is not covering the flame the flame works fine. I have attached the before and after picture :
unityfogissue.jpg
(211.4 kB)
unityfogissue2.jpg
(257.3 kB)
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Answer by ifurkend · Dec 02, 2017 at 02:31 AM
Seems like a limitation of fog over translucent object. If you do not insist on covering the fire particles with fog, change the shader of your translucent material to the equivalent under Mobile/Particles category which does not support fog.
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