- Home /
Drastic FrameRate Drop on Standalone Builds
Hey Guys I'm using unity 4.5 free version. My game runs at around 90-120fps in game window, But when I build it on any standalone device. It runs at around 15-20 fps and sometimes even slower. I've tried on my macbook air and iMac 2013 and also Windows. Why is this happening? I've tried changing a lot of things. Nothing helped so far. Please Help. Thank You.

This is not a well thought out question.
Which standalone build? What does your game do? Where does it get slow? What specs are the systems you are testing on, and what results do they each give? What have you tried changing? How are you measuring from rate?
If you are using Unity Free its unlikely you are bound by an NDA, but if you are you may of course be unable to answer all these questions. However, without more info you are unlikely to get useful feedback.
Your answer
Follow this Question
Related Questions
A node in a childnode? 1 Answer
FPS in single digits... on ATI Radeon 3000 1 Answer
Making my Player's movement frame rate independent 2 Answers
Why is my framarate so bad? 2 Answers
Maintaining a solid frame rate. 0 Answers