Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by acesouthall · Feb 24, 2014 at 11:40 PM · guimenupause

How to pause a game with a GUI button

I know how to create a pause menu and how to access it and pause the game via pressing the escape button.

I am developing a mobile game so how would I do it with a gui button instead of a key press.

How would I do this?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by tw1st3d · Feb 24, 2014 at 11:51 PM

 using UnityEngine;
 using System.Collections;
 
 public class Pause : MonoBehavior
 {
     // Has the game been paused?
     private bool isPaused;
     // Has the game gone through it's pause transition?
     private bool hasPaused = false;
     
     public void Start()
     {
         // Default to not paused.
         this.isPaused = false;
     }
     
     public void OnGUI()
     {    
         // If you're paused
         if(this.isPaused) {
             // And nothing has initialized
             if(!this.hasPaused) {
                 // Pause the game
                 this.pauseGame();
                 this.hasPaused = true;
             }
             // GUI changes.
         } else {
             if(this.hasPaused) {
                 this.resumeGame();
                 this.hasPaused = false;
             }
         }
         
         // If you click the button,
         if(GUI.Button(new Rect(100,100,100,100), "PAUSE")) {
             // Toggle the games pause state.
             this.changePauseState();
         }
         
     }
     
     public void pauseGame()
     {
         // Pause the game
         Time.timeScale = 0;
         // Any other logic
     }
     
     public void resumeGame()
     {
         // Resume the game
         Time.timeScale = 1;
         // Any other logic
     }
     
     public void changePauseState()
     {
         // Alternate bool value per button click
         this.isPaused = !this.isPaused;
     }
 }
Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

21 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

changing from mouse click to keys 0 Answers

Multiplayer pause menu won't disappear 0 Answers

In-Game GUI menu. 2 Answers

Pause Problem 1 Answer

How to make a 2d gui that can go down?? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges