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Cant change the depth on my map without it bugging out how do I fix this?
I'm trying to make the maps depth in proportion to its width and length how do I fix this bug? when I add one more zero to the depth scale the map turns blue and grid like and the colliders go away so the controller falls through the floor. (I made the map in Blender)
maze.png
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It seems to me that it would be a lot easier to scale the model appropriately in Blender. You're trying to apply a factor of at least 100,000 times the original size, and that's likely to be a problem.
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