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1
Question by NickCh · Dec 27, 2010 at 11:46 AM · guiguitextureswitchreturn

How to return from the last case to the first

The whole thing is that i want to make a reload code for my ammo.

Example Code

var ammo1:GUITexture; var ammo2:GUITexture; var ammo3:GUITexture; var AMMO = 3

 function FixedUpdate()
 {
 switch(AMMO)
 {
 case 1:
 guiTexture.texture = ammo1;
 break;
 }
 case 2:
 guiTexture.texture = ammo2;
 break;
 }
 case 3:
 guiTexture.texture = ammo3;
 break;

 case 4:

//return to case 1. break; } if(Input.GetButton("Fire1") ScriptName.AMMO -= 1; }

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Answer by Jesus_Freak · Dec 27, 2010 at 03:54 PM

U could make the last case = the first one ie:

case 4:
 AMMO = 1;
break;

Or replace 4 with 0 since u run OUT of ammo.

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avatar image Jesus_Freak · Dec 27, 2010 at 03:56 PM 0
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And replace 1 with 3

avatar image NickCh · Dec 27, 2010 at 04:47 PM 0
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Yess thanks! Fool me i have tried it but ins$$anonymous$$d of 1 i wrote 0...FOOL $$anonymous$$E!!!

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