Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Fingal · May 07, 2014 at 07:32 PM · c#javascriptguiguitexture

How to Show / Hide a GUI Texture

Hello, I have been making a game, and in the main menu, i have some gui Textures that are padlocks over the buttons to load levels, and i want the GUI textures to show when they're locked, and hide when they're unlocked, i have all the variables in place for locking / unlocking the levels, all i need is the script that will hide / show the texture.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Lo0NuhtiK · May 07, 2014 at 07:44 PM 0
Share

Here's one of the links that can help you -->

http://answers.unity3d.com/questions/429055/how-will-we-enable-and-disable-a-gui-texture-in-un.html

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by rutter · May 07, 2014 at 07:42 PM

Many components can be enabled and/or disabled. For example, you could disable a script so that it stops updating, or you could disable a renderer so that it stops drawing.

Let's suppose your code has a GUITexture variable named guiTexture.

 //turn it on
 guiTexture.enabled = true;

 //turn it off
 guiTexture.enabled = false;

From there, you'll need something to actually make those calls.

In the specific case you mentioned, you'll need a script that does something like this pseudocode:

  • For each level icon:
    • Which level does this icon reference?

    • Is that level unlocked? If yes, show the "unlocked" icon Otherwise, show the "locked" icon

I'm assuming you already have a bunch of scripts for picking levels, including icons that know which level they're for.

Do you have a script that knows which levels are unlocked? If not, there are plenty of tutorials about it. In a nutshell, you could save some simple data using PlayerPrefs.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

22 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

FPS keep a loadout 0 Answers

Erroe when resizing GUITextures in C# file 1 Answer

Starting with unity - which scripting language ? 1 Answer

Making changes to a terrian in game 1 Answer

GetComponent Help. 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges