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GuiText for Unity 4 dynamic scaling issue mobile
This is driving me insane!
I believe this was supposed to be fixed when Unity 4 was released, but I am still having trouble with it.
When I use GuiText (as an object), in my game view it appears to be the correct size. However, when I build the program to my Galaxy S3, the text is a bit smaller. When I build the exact same app to my Droid Bionic, the text is WAY to big! How do I solve this problem? Please help me! My app is so close to being finished and this problem is a game killer :(
Thank you!
~Alex
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