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Question by cratebox · Jun 03, 2016 at 10:27 AM · fontunity 4.6dynamic

Is there a way to increase the atlas size of the fonts in Unity 4.6.9?

Similar to other issues posted here, we are also encountering the garbled text issue when using Text Mesh.

Is there a way to easily solve this issue by just increasing the allowable atlas created instead?

I've tried to duplicate the fonts instead but the issue still happens.

Any advice will be greatly appreciated!

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