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Need help with import from blender to unity!
Hey guy's. I need help with my model. When i import it its all different and i have to change some settings just to see my textures. I messed with the import settings just to be able to see my textures. before my rooof was all brown and i did not color it what so ever. It is not show in the pictures though.
Im new to game development so I have no clue what to do. Is it UV mapping? I dont know if im supposed to uv map like this but i highlited the whole outside wall, smart uv mapped it in blender, added the texture, then created a material and texture for it. Im accepting any tips haha. Thanks for the help! I already tried to import FBX and it's still the same
If you need to know anything else I will try my best to let you know. I also me
Duplicate Question!
Blender materials wont import. You need to make your UV map, which Will import. Then import your textures separately. Nodes are not supported.
Okay, so I think im making my model corectly, I just have to change the material to the correct textures in unity? When i did this it came out fine, but do i have to do this every single time?
Answer by Graham-Dunnett · Jun 16, 2014 at 11:14 AM
http://docs.unity3d.com/Manual/HOWTO-ImportObjectBlender.html
(and there is 42 million questions about Blender on Answers already.)
But I don't want to waste my time in reading those. $$anonymous$$ay be someone can solve this for me. And I don't know what to do. ;-)
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