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Question by tehjamdude · Nov 21, 2013 at 03:16 AM · characteranimationstutorialscreating

Creating Character Animations?

Hello All,

I have been searching around to learn how to create Character Animations, I want to learn more, but so far haven't been able to find any tutorials on how to create run animations, jump animations etc.

I am thinking of making a project in unity for school, I basic animation video, like a person getting out of a car, and running towards a house, etc.

Again, I have looked around, but haven't been able to find any tutorials. Maybe I'm not searching the right thing.

Thanks for all your help in advance!

-TehJamDude

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Answer by meat5000 · Nov 21, 2013 at 03:18 AM

Perhaps take a look at Blender and it's modelling/animation capabilities. There are loads of tutorials on modelling, rigging and animating.

Take a look at CGCOOKIE as a good place to start for tuts on Unity and Blender.

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avatar image tehjamdude · Nov 21, 2013 at 03:25 AM 0
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If I used Blender to create animations, would I be able to use them in unity?

avatar image meat5000 ♦ · Nov 21, 2013 at 03:28 AM 0
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Yes :)

But you will encounter many trials along the way. Stay frosty and good luck :)

avatar image tehjamdude · Nov 21, 2013 at 03:31 AM 0
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Thank you for you help, but is there any way to create them in unity, or not?

avatar image meat5000 ♦ · Nov 21, 2013 at 03:35 AM 0
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You can create animations with curves but you really need a model and rig to apply it to. You can't do that in Unity.

$$anonymous$$aybe you could get some basic free models from the Unity asset store to play around with.

avatar image tehjamdude · Nov 21, 2013 at 03:38 AM 0
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I downloaded a few models, and I watched a tutorial on how to create a rigged character, with an avatar. I rigged my characters, but I don't know how to "create" the animations. Like make their leg move and things like that.

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Answer by ejpaari · Nov 21, 2013 at 07:50 PM

Creating animations can be difficult and take some time especially if you are not familiar with that. If you are planning to do a simple Unity-project and not to focus on animation, you could just get some animations from the Asset Store.

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avatar image tehjamdude · Nov 21, 2013 at 09:00 PM 0
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The problem with that, is I'm trying to make a movie type project, and I know how difficult it can be. I just don't seem to be understanding how to create the animations, I have been looking for tutorials, but i can't seem to be able to find any.

avatar image Cherno · Nov 21, 2013 at 09:05 PM 0
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Basically, it goes like this:

  1. Create a model and texture it.

  2. Add bones to the model, creating a skeletal structure (a "rig")

  3. assign vertices to each bone, with some vertices sharing bones, so smooth deformations are possible (skinning / rigging).

  4. move and rotate bones to create animations via keyframes

  5. export the model along with it's bones and animation frames to Unity3D

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