Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by ShadowGamer000 · Feb 15, 2018 at 03:25 AM · animationstutorials

File differences from tutorial?

I downloaded the "2D Rougelike" game to get a feel for Unity (Just downloaded it), but when I watched the first video I noticed a major seeming file difference; I had no "Assets" folder, but instead a "Completed Game" folder. I figured that wouldn't be too bad, if at all, (finished games have to have assets right?) but as he moved on to adding the PlayerIdle and PlayerChop animations to the Player, this actually stopped me from moving forward. Since I didn't have the Assets folder, I didn't have the right sprite sheet! When I opened it up, it was the right images, but I couldn't select any of them! Did I do something wrong, or is this just an old version that's been changed, and if so, is there a new video link?,I just downloaded Unity, and tried going through one of the Tutorials, the 2D Rougelike game. As soon as it started I noticed the menu looked different, but I attributed it to setting differences. I have open the proper file that got downloaded (and the right video), but these differences didn't really matter until the second video, where he uploads both the PlayerIdle and PlayerChop animations. Since I don't have the same "Assets" folder he does, I tried looking through the files it did give me, and found the sprite sheet, although it opens differently and I can't select any frames. I figured I could, instead of dragging and adding as a new animation (since I have it already in the completed game folder and it automatically grabs them from there) I just set the Animation in the "Animation" property to "PlayerIdle", but I can't select a second one. Now I probably had it wrong from the beginning with the difference in folders, but I downloaded the only folder offered for the game. Am I supposed to have different files (The Finished Game instead of the Assets folder), or is the linked video too old? (2015 Feb)

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by ransomink · Feb 15, 2018 at 05:29 AM

Did you download it from here: 2D Roguelike. I believe It informs you of any changes from the updated version...

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

78 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Creating Character Animations? 2 Answers

How do I play legacy animations properly in Unity C# 1 Answer

C# Script The same Input play two animations every time 0 Answers

How to rotate an object with a script after an animation has rotated it? 1 Answer

Turning animation while player presses button. 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges