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Question by Helpmepls123 · May 19, 2010 at 07:08 PM · charactercontrolleranimations

Character Controller doesn't move with animations

Hi, I have a bunch of animations that I used for one character. Now, whenever each animation plays, the character controller doesn't move with the animation. Is there anyway I could fix this in Unity or do I have to use blender to fix the centering of the animation?

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Answer by Cyclops · May 19, 2010 at 07:16 PM

I suggest you change it in Blender. It's generally recommended that Animations such as Walk, stay in one place. To quote from a forum post, Animation resets Character Controller:

"You don't want to animate things moving. You want to animate what they look like while they move. For example, a character walking is animated walking in place, not forward. To have a character walk, you play the 'walking in place' animation while the character controller moves forward, that's how a character walks forward."

And you move the Character Controller by an attached FPSWalker script.

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avatar image Helpmepls123 · May 21, 2010 at 01:09 AM 0
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Yeah I guess that will do. Thanks :)

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