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Question by
benhumphreys · Apr 18, 2014 at 09:10 AM ·
batchingdynamic batching
Dynamic Batching on Unity Primitives
I'm trying to get dynamic batching working on the most simple case:
Create a new scene
Create a cube using Create -> Cube
Copy the cube
Create a new material
Assign it to both cubes
Check "Stats" in the Game window
Draw Calls: 2
Both the cubes have a scale of 1,1,1, rotation of 0,0,0, are using the same material. I turned off Cast and Receive shadows. There are no lights.
What am I doing wrong?
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