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This question was closed Sep 01, 2013 at 12:12 PM by Benproductions1 for the following reason:

Duplicate Question

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Question by Philip999 · Sep 01, 2013 at 11:57 AM · updatenavmeshunity 4.2commercial free

Navmesh Unity Free

I've just installed the latest version of unity and it appears that nav mesh is now in the free version, or at least the basics are. I'm currently using A* from Aron Granberg but now I have seen that its in the free unity version, I thought I might be easier to use that.

However my question is, can you updated the solution mid game. So if I place a new building down, can the navmesh be updated?

I'm guessing this would be treated as being dynamic and not in the free version, but I thought I would ask the question before I spend to long investigating it. The object I want to place will be static, once its placed.

Could anyone tell me if this is possible thanks?

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avatar image Benproductions1 · Sep 01, 2013 at 12:05 PM 0
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Duplicate question:
http://answers.unity3d.com/questions/303007/dynamic-levels-navmesh.html
http://answers.unity3d.com/questions/248171/how-to-bake-nav-mesh-dynamically.html

Other links found on the same google search:
http://forum.unity3d.com/threads/116865-Nav$$anonymous$$esh-dynamic-avoidence
http://docs.unity3d.com/Documentation/Components/class-Nav$$anonymous$$eshObstacle.html

avatar image Philip999 · Sep 01, 2013 at 12:10 PM 0
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O$$anonymous$$ thanks, already saw most of those, but looking at the dates I wondered if anything had changed, I guess not. Thanks anyway.

avatar image Philip999 · Sep 01, 2013 at 12:13 PM 0
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is it possible to delete the question or close it?

avatar image Benproductions1 · Sep 01, 2013 at 12:16 PM 1
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I did it for you, for future reference watch the tutorial video on the right

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