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Issue importing fbx animation with outline layer
Hey everyone! We're having an issue while importing a fbx from Anime Studio. It's that we have a 2d animation with an outline layer, but when we export it to Unity, the outline doesn't show. I've tried using some outline shaders I've found, but I have to apply the outline to every part of the body, with ugly results. I'm attaching the AS outline and the Unity import to show you. Any idea why this could be? Thanks in advance!
char01.png
(33.6 kB)
char02.png
(10.3 kB)
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