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Question by lemonpeel10 · Jan 07, 2013 at 01:08 AM · particlesfog

Fog location

I know that you can create a fog in the render settings but how do you create a fog that stays to one location. is this a partial effect

Thanks.

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Answer by RazorCut · Jan 07, 2013 at 03:43 AM

What you are referring to is volumetric fog. Unity doesn't have a built in volumetric fog system, but it can be done. My suggestion would be to check out the options on the Asset Store if you want a quick solution. If you have time or no monies, there is tons of info out there on Google. Just search for things related to "volumetric fog."

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Answer by Blasfemmy · Jan 07, 2013 at 05:53 AM

In theory, you can use the "dust storm" particle effect and just change the colors from brownish to grey.

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