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Question by onllm · Jun 21, 2011 at 10:52 PM · 3d3dsmaxmodelsimages

importing models corrupt

hi i have a model of an audi r8 from this link: http://archive3d.net/?a=download&id=40688

however, when i imported it to unity, all the colors look corrupt and displaced.

What is wrong here?? Do i need to have the graphic editor for 3ds installed in order to use it?

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avatar image Dreamblur · Jun 21, 2011 at 10:59 PM 0
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Unity will import the material as best as it can, but it will not import any shaders. You have to make your own shaders or make do with whatever shaders Unity has to offer.

avatar image Paulius-Liekis · Jun 22, 2011 at 02:50 PM 0
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Can you post a screenshot how it looks imported? And I thinkg Dreamblur is right - you have to replicate your shaders correctly in Unity.

avatar image onllm · Jun 22, 2011 at 06:29 PM 0
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hi what you do you mean by replicate? $$anonymous$$eaning i have to write my custom code to do it?

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