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How do I convert 2d images to 3d models at runtime?
I have used many cad softwares which can convert 2d images into a 3d model. Is this possible in a unity project during runtime (ex the user uploads 10 images and they are processed to create a model which can be added into a unity scene)? If so are there libraries available, or is this never really done in unity?
Thx.
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You can use $$anonymous$$arching Cubes to convert a series of slices into a single triangle mesh. See: http://paulbourke.net/geometry/polygonise/
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