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Replacing a specific material on an object with multiple materials?
I have an object with multiple materials made in Maya. Unity imports it and creates the different materials automatically. I have made my own materials in Unity. When I drag that material onto the object, it replaces the first material assigned to the object.
I can't figure out how to replace the other materials. Any ideas?
Answer by frogsbo · Mar 16, 2014 at 07:14 PM
find your object in the file browser, look at it's sub meshes, they should have different materials for each submesh. read all this: https://www.google.fr/search?q=unity+materials+submeshes&oq=unity+materials+submeshes&aqs=chrome..69i57j0l4j69i64.4136j0j7&sourceid=chrome&espv=210&es_sm=93&ie=UTF-8
Answer by Psycho-Designs · Mar 16, 2014 at 07:55 PM
Thank you Frogsbo, it didn't really answer my question but it sort of directed me to the right path. I found my answer. This is what I was looking for:
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