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How to get a 'glow/highlight' effect on a object
Hello peoples.
I'm a complete newbie to Unity - so I'll be asking lots of simple questions. Anyways, I want an object in my game to have a glow/highlight effect when in-game. Here's example image of what I am aiming to achieve:
So, is there any way of achieving this.
Thanks, Xanco.
How about the popular outline shader from the wiki? http://wiki.unity3d.com/index.php?title=Silhouette-Outlined_Diffuse
Does it fill your needs?
Answer by shane-icelander · Jan 15, 2014 at 03:13 PM
If the object is a sphere you can add a halo effect to it. Go to Component-> Effects -> Halo. You can adjust color and size from there.
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