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Question by tonydemot · Aug 28, 2012 at 11:35 PM · animationcharacterbonesroot

Animation problem

I have this problem in unity where i am trying to get the shoot animation working so far it works when i put a lookmouse script on the model itself, i watched a tutorial http://www.youtube.com/watch?v=6oo8NyalY6o&feature=plcp

i started to use the lock spine on my spine and only the gun has the animation on it and the hands lose the animation, I dont know whats wrong

Update I know what is wrong with my animation now, it is because i keep disconnecting my bones from the root bone, however i need to do this to have a Spine lock to i can rotate on the Y axis although i still have no work around for this

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avatar image tonydemot · Aug 29, 2012 at 05:20 PM 0
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i should also mention that the animation was animated inside of 3ds max then imported although i don't know what the problem is

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